While the 2018 moment was difficult for Cheng and the team, he claimed it strengthened their resolve to show "Immortal" is a worthy game of the Diablo series, and its free-to-play launch on mobile devices brings the series to its largest ever potential fan base. The game will be released on June 2.
Cheng's enthusiasm for the game was palpable in a recent interview. "I believe that 'Diablo 2 Resurrected' is going to change a lot of people's minds on what they perceive as an app for mobile devices," Cheng told The Washington Post. "That was our main goals since the beginning. Let's set the bar higher for what we can offer players from an online game."
"I have three kids and they're all teenagers, and they don't differentiate between consoles, computers or mobile," Cheng said. "They enjoy gaming on all sorts of different platforms."
The game will see simultaneous release on PC with full keyboard-and mouse and controller support, as well as cross-play and cross progression with mobile enabled at launch. This choice was made following a beta test when gaming content creators expressed they'd need to replicate the game to showcase it on their streams, said Rod Fergusson, general manager of the Diablo franchise.
"The notion of having no built-in support to PC and creators of content didn't make me feel good," he said. It was quickly decided to bring parity from mobile to PC, making sure games function exactly like the other game with controls and user interfaces made for desk-bound users. In the end 2017 about why the game should even exist transformed into people asking for the time when the game would launch -- and begging for the possibility of a PC port.
While the 2018 moment was difficult for Cheng and the team, he claimed it strengthened their resolve to show "Immortal" is a worthy game of the Diablo series, and its free-to-play launch on mobile devices brings the series to its largest ever potential fan base. The game will be released on June 2.
Cheng's enthusiasm for the game was palpable in a recent interview. "I believe that 'Diablo 2 Resurrected' is going to change a lot of people's minds on what they perceive as an app for mobile devices," Cheng told The Washington Post. "That was our main goals since the beginning. Let's set the bar higher for what we can offer players from an online game."
"I have three kids and they're all teenagers, and they don't differentiate between consoles, computers or mobile," Cheng said. "They enjoy gaming on all sorts of different platforms."
The game will see simultaneous release on PC with full keyboard-and mouse and controller support, as well as cross-play and cross progression with mobile enabled at launch. This choice was made following a beta test when gaming content creators expressed they'd need to replicate the game to showcase it on their streams, said Rod Fergusson, general manager of the Diablo franchise.
"The notion of having no built-in support to PC and creators of content didn't make me feel good," he said. It was quickly decided to bring parity from mobile to PC, making sure games function exactly like the other game with controls and user interfaces made for desk-bound users. In the end 2017 about why the game should even exist transformed into people asking for the time when the game would launch -- and begging for the possibility of a PC port.
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